The /targetenemy puts you back on the mob/boss.Īs a Controller user and a midcore raider, I can tell you now that macros are your friend.īLM:Freeze SMN: Shadow Flare, AST: Earthly Star, DRK: Salted Earth The one second wait doesn't add to the animation resolve time, thus it won't force clipping by double weaving with B4B. You cannot depend on caster or ranged to be in within cast parameters. If there is a melee in the party, it will always target them. Reasoning: On a controller it is difficult to direction button to target, apply skill, then focus target.even sifting. Set your lists so that the party member window is always in a descending order of Tank, Healer, DPS.
![ps4 macro. ps4 macro.](https://www.dualshockers.com/static/uploads/2020/04/0852F062-B2A4-4432-BE6E-5F7828EA7886-319x425.jpeg)
At the bottom you can set within classes the jobs on a priority basis. Go to System > Character Config > Target. People that say not to, do not understand macros. I can focus on four main buttons for my primary attacks while not compromising my DPS and still using macros! Now, X is a macro for Hakaze which goes back to crosshotbar 1, square is the skill Jinpu, circle is the skill Hissatsu: Shinten since it's a very frequently used off-global-cooldown skill for Samurai, and triangle has been changed to a macro for Gekko which is the combo ender for Jinpu, programmed to change to crosshotbar 3 which has its own button layout.Įssentially, crosshotbar 1 through 5 are very similar to one another, but the circle, X, triangle, and square buttons vary depending on which crosshotbar I'm currently on which depends on which weapon skill chain I'm trying to do. It goes to a different set where I have slightly different mapping. These macros do not actually use the skill, but instead change you to a different crosshotbar.įor example, if I press square which initiates a crosshotbar change through this command: However, on square, I have a macro for Jinpu and on circle, I have a macro for Shifu. On triangle, I have Yukikaze, which is one of the weapon skill closers. What I've done is set X as the first skill, Hakaze which opens all weapon combos. This requires making use of multiple crosshotbar sets.Īs an example, on Samurai, I am able to do all six of my primary weapon skills through using four face buttons. You can be very creative with macros to map weapon skills effectively on various jobs.
PS4 MACRO. PS4
I'm using a PS4 with no keyboard or mouse, which is challenging enough, and that's without bringing macros into the mix! What are people's thoughts and recommendations? Any help appreciated :)Īlso, if there are any gems of advice aside from macros I'm happy to take them on board!
![ps4 macro. ps4 macro.](https://pbs.twimg.com/media/DOKg2LOVwAA0huT.jpg)
I've never used them and I hear mixed opinions on their worth, so I thought I'd extend then question: is it valuable for me to learn and utilise them in order to make me more valuable for end game content? This has gotten me into researching a bit, because I just want to learn really, and what I've seen a lot of recently are macros. On the face of it all that's nothing to worry about, but naturally there are some people that take it all incredibly seriously (which is absolutely fine) and I don't want to be the guy holding people back. I've just started on Stormblood and am very aware that the further I progress the closer I'll get to serious stuff: raids, end game content etc.
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